Week 4: Nicholas McInroyIntroduction In the fourth week of final project, I implemented coroutines in several scripts, optimized AI, created a game manager, and...
Tech Blog - Week 4Updated flee functionality to use a random point in a sphere instead of a circle. Tweaked distance to flee and created flee-timer....
Technical Blog:Week 4This week was a busy week as there was new update for the SteamVR plugin. We deleted the old one and use the new plugin, this broke most...