Week 2: Nicholas McInroyIntroduction In the second week of final project, I accomplished a paint splatter effect when the paint balls collide with something,...
Technical Blog : Week 2Started research on good FPS AI for line of sight, peripheral, hearing, patrol, and changes in behavior based on difficulty. Implemented...
Week 1: Weapon DesignWeek 1 Build Weapon design My week was spent researching and designing the interactions players would have with the main weapon. Using...